This post explains how to download and install YARS on macOS and Linux.
To install YARS, you will need the following packages and tools:
- ogre-1.9 (optional)
- libquicktime (optional)
- ninja (optional)
boost, bullet, xerces-c and cmake are required. Ogre3D is required for visualisation, but YARS can also be compiled without GUI for cluster usage. libquicktime is required to generate videos directly from YARS. Generating frame by frame image sequences is also possible if libquicktime is not installed. I recommend to install ninja, because it is a faster make.
- Assuming you use homebrew , install the required packages with the following command:
brew install cmake ninja xerces-c libquicktime bullet boost. Depending on your settings, this make take a while (boost takes some time to compile).
- Open the terminal and navigate to the directory in which you want to download the YARS source, e.g.
- Either download the source as zip from the YARS Github Repository or download it using git
git clone https://github.com/kzahedi/YARS
- Create a build directory
mkdir YARS/buildand navigate to it
- The standard compile configuration should be sufficient to start with, which is why a
cmake ..should work well. In case you want to review or change some settings, I recommend to use cmake-ncurses
ccmake ... To use ninja instead of make, both commands must be
cmake -G Ninja ..or
ccmake -G Ninja ...
- Compile with
- To test YARS, run the following command
The install instruction for Linux are equivalent to the instructions for macOS, except for the first step, which depends on your particular package management system. For Debian (and Ubuntu) you need to install the following packages:
sudo apt-get install libboost-dev libbullet-dev libxerces-c-dev ninja-build cmake cmake-curses-gui libogre-1.9-dev libquicktime-dev
If everything works out fine, you should see the Braitenberg vehicle simulation as shown below.