Contents
Abstract
The field of embodied intelligence emphasises the importance of the morphology and environment with respect to the behaviour of a cognitive system. The contribution of the morphology to the behaviour, commonly known as morphological computation, is well-recognised in this community. We believe that the field would benefit from a formalisation of this concept as we would like to ask how much the morphology and the environment contribute to an embodied agent’s behaviour, or how an embodied agent can maximise the exploitation of its morphology within its environment. In this work we derive two concepts of measuring morphological computation, and we discuss their relation to the Information Bottleneck Method. The first concepts asks how much the world contributes to the overall behaviour and the second concept asks how much the agent’s action contributes to a behaviour. Various measures are derived from the concepts and validated in two experiments that highlight their strengths and weaknesses.
http://www.mdpi.com/1099-4300/15/5/1887
Reference
- K. Zahedi and N. Ay, “Quantifying morphological computation,” Entropy, vol. 15, iss. 5, p. 1887–1915, 2013.
[Bibtex]@article{Zahedi2013aQuantifying, Author = {Zahedi, Keyan and Ay, Nihat}, Issn = {1099-4300}, Journal = {Entropy}, Number = {5}, Pages = {1887--1915}, Pdf = {http://www.mdpi.com/1099-4300/15/5/1887}, Title = {Quantifying Morphological Computation}, Volume = {15}, Year = {2013}}
In a Nutshell
The following paragraphs will present a very compressed version of the paper. For the full content, please use one of the links presented above.
This is the first paper to discuss information-theoretic quantifications of morphological computation. The focus of this early work was on quantifications that can be evaluated by an embodied agent, i.e., which can be computed from information that is intrinsically available. To derive these measure, we first require a causal model of the sensorimotor loop (citation), which is presented next:
Concept 1:
Morphological Computation as the Negative Effect of the Action on the Behaviour
To visualise this concept, we compare the following two one-step versions of the causal model presented in the image above:
Concept 2:
Morphological Computation as the Positive Effect of the World on Itself
To visualise this concept, we compare the following two one-step versions of the causal model presented in the image above:
Adaptations to the Intrinsic Perspective
The focus of this paper was to develop quantification that can be used on intrinsically available information only, i.e., the random variables S,A, and C. There quantifications are given here without further discussion. For details, please read the paper. The link is provided at the top of this page.
Intrinsic Variations of the first concept:
Intrinsic Variations of the second concept:
Numerical simulations:
The properties of each quantification are evaluated based on a parametrised binary model of the sensorimotor loop.
Conclusions
This paper is the first introduction of quantifications for Morphological Computation.